Ten to twenty people on the earliest builds, rough edges and all. Fixing what they find comes before anything new.
Once the Steam page is up: a separate test version on Steam, opened to the list a wave at a time.
Open to everyone. The people on this list will have shaped it.
Play a build for an hour or two, then fill in a short form: what worked, what didn't, what rang false. Every build comes with a list of what's changed and what I already know is broken, so your time goes on what I don't know yet.
If the game breaks, it shows you what it noted about the crash, line by line, and only sends it if you press the button.
Veterans' eyes on the drills, the radio, the casualty chain and the rules of engagement are worth a great deal here. The question below is optional, and it's only used to make sure each test group has a few of you in it.
Kit sends the playtest emails for me and will ask you to confirm your address first. Your answers stay with your sign-up, so I can pick a good mix of people for each build. Unsubscribe from any email, any time. Privacy.
The free playtest in your browser has its own way to tell me: SEND FEEDBACK, on its menu, its pause menu and the end screen. It fills in the build and where you were, so you only have to write what happened. Play it here.